Geras’ Flawless Block is generally used after attacks that leave Geras at a disadvantage, such as ,,, ,,, +,, and +,. Geras has died thousands of times over, each time coming back stronger and wiser. , is a low attack and is -4 on block, which can also be staggered for pressure. This will allow Geras to safely mix the opponent up after a Sand Pillar setup. Adds Reverse Time Special Move. Once the Sand Pillar is set up, Geras can then use any attack on knockdown which will be immediately followed by a Sand Pillar. The best characters ranked in our Mortal Kombat 11 tier list, including Aftermath fighters Sheeva, Fujin and Robocop, including our Rushdown, Grappler and Zoning picks. Geras is the first character with the ability to affect the match timer. We’ll be sure to include more as the Mortal Kombat 11 DLC makes its inevitable debut, too. Grab the opponent by the neck and throw them onto a bed of spikes. This gives Geras strong corner setups when done at the end of combos. Titan Tackle completely changes this. An immortal, artificial construct created by the former Keeper of Time, Kronika, Geras is loyal to his master and her plans of finalizing the New Era. MK vs DC Universe; … Geras is a loyal and powerful servant of the Keeper of Time and Architect of the Universe's destiny, Kronika. If the Sand Pillar is blocked, Geras will be at a heavy advantage allowing for pressure. This Keep is never seen in the Story Mode, however it makes its debut as part of the Aftermath DLC. Geras is the first character with a delayed stun ability, this being his, Due to this, Geras is the third character with a non-traditional stun ability, the first being Jason Voorhees and the second being, Both Jason and Leatherface have soft-stun abilities in their basic movesets, however Leatherface was the only one of the two to have an actual stun ability, this being his, The way the opponent disintegrates during Geras's, In the character select menu and using Johnny Cage's Announcer Voice Pack, Johnny Cage will nickname Geras ", In the Arcade, many characters question where Geras is from during interactions, to which he always responds by saying he "hails" from. Geras On the other hand if the opponent is anywhere near the sand clone, exploding it will launch the opponent up for a combo on hit or leave Geras at +12 on block. His + has a start-up of 9 frames, which allows Geras to punish any attack after a successful Flawless Block. Quick Sand is much stronger as a counterzoning tool. Geras is able to counterattack opponents by using a + afterwards, which will beat any attack that is slower than 7 frames. His + is a long-ranged low poke that has 12 frames of start-up and is -12 on block. Read community discussion + = -13 As Geras is a point fixed in time created by Kronika herself, this has granted him a degree of Immortality, being able to revert time moments before his demise. Mk11 Geras. According to Boon, Kronica has always been the major driving factor of Mortal Kombat, and when Raiden changes the timeline by killing Shinnok, in Mortal Kombat 10, she had to be compelling enough to intervene. Knee Bash: Down + 1. All three characters' resurrection have the similar activation effects: An energy burst comes from all three and pushes the opponent away from all three fighters, giving the resurrecting fighter space between them and their opponent. Geras has one of the fastest Flawless Block Attacks in the game. Due to this string being unsafe on block, it’s best used during combos to either switch positions with the opponent or trigger its Krushing Blow. Gain the ability to rewind time. People. Adds Sand Simulacrum Special Move. Geras can completely freeze the opponent in time without blasting them, leaving them open for an attack or setup. Sand Trap: A ranged attack where he sinks the opponent in sand and lifts them up to crush them with a pair of sand hammers. The Bed of Spikes () ability gives Geras an additional combo starter, granting higher damaging combos. The main way to combo with Geras is to use any move and link it into Temporal Advantage (). Geras is a new fighter character in MK11. + = -9 If the opponent starts to close the distance, Geras can instantly teleport away towards the sand clone. Mortal Kombat Warehouse. Mortal Kombat 11. PsychicHippo (Topic Creator) 1 year ago #3. Replaces Sand Trap. The original Mortal Kombat Warehouse displays unique content extracted directly from the Mortal Kombat games: Sprites, Arenas, Animations, Backgrounds, Props, Bios, Endings, Screenshots and Pictures . User Info: PsychicHippo. Zoom < > Description Options Tech Spec. Sledge Hammer: Back + 2. Geras is able to charge his gauntlet up 3 levels. Note: All Abilities control button changes when your character moves into a different position. Geras gains the unique ability to rewind time with the Reverse Time (+AMP) ability. The person for which Geras fights in MK11 is the other debutant Kronica who was teased in the December trailer of Mortal Kombat 11. If timed properly, Geras will be able to link a Titan Tackle off of any attack. Sand Pillar is a mid projectile and can be directed close, mid, far or very far. Unlike most characters’ + pokes which are low attacks, Geras’ + is a mid attack. The Quick Sand () ability will switch positions with the opponent while also dealing good damage. With Bed of Spikes equipped Geras has only 3 ways to hit a crouch block opponent: Throw, F32 and the last string of 242. This is likely due to him having blue blood in the Beta, but it being changed before release. To counter this, react to the opponent’s jump and time the Sand Trap so that it hits as they are landing. Xuid & Guid (+,+,) is an advancing mid attack and is -14 on block. He can also manipulate the Earth in a way similar to Tremor such as summoning rocks to strike his opponent's feet and create metallic gauntlets by using the Sands of Time. Body Buster: Forward + 2. It has a great horizontal hitbox, allowing Geras to attack from behind. Total Tackle (4,733.56 mi) Chipping Ongar, UK, CM5 0TB. Geras is one of the few characters in the series that can not truly die, the other notable ones being. + = +3 The final group of Mortal Kombat 11 Geras combos are those that end in an MK11 Fatal Blow.Indeed, these combo strings are good ways to make a … From shop Partytask. It helps … Jason only loses his Super Meter when he resurrects while Geras loses all his Offensive and Defensive Meter and D'Vorah turns into a bug and needs to win a round to revert back to her normal form. It’s a good idea use Gauntlet of the Ages after different attacks so that it will be harder to react to. Artificial Construct Geras' durability, alongside his healing factor makes him nearly impervious to attacks, as he was able to instantly heal from getting shot by a barrage of bullets, allowing him to simply shrug it off and continue fighting. Newcomer to the Mortal Kombat series is Geras, and the character has turned out to be a monster of an opponent. At the cost of 2 bars of Defensive Meter, Reverse Time will revert Geras back 3 seconds to his original state and position in the match. Forward is always toward the opponent and back is always away from the opponent. If the Sand Trap is blocked though, Geras will be completely punishable. Maybe....Is that an ability? In addition to that, he also has supernatural strength allowing him to crush heads into pieces, tear others in half, shatter his own stone constructs and throw people away over a long distance with ease. Additionally, Geras recovers from the attack much faster when amplified and is also extremely safe when this version of the attack is blocked by the opponent. On top of that, +,,+ will trigger a Krushing Blow if it hits as a Kounter or Punish. This is especially useful when attacking an opponent on knockdown. +,, is an 11 frame mid attack that is mainly used at close range and can be hit confirmed into a combo. Titan Tackle can also be used alongside Sand Pillar for mix-ups. Geras can cancel out of Gauntlet of the Ages by inputting while charging. + = 0 The following is going to be a succinct guide to learning the fundamental points for you to build your own Geras skillset. The final hit will trigger a Krushing Blow if the 3rd hit is the 1st to connect. Choose Your Destiny. Origin Can cancel out of Basic Attacks. While the Krushing Blow can yield high damage, it will take the opponent out of the corner so it’s usually used when the opponent is low on health. 5. Cancelling will allow Geras to safely charge his gauntlet at certain distances. Kronika's Keep ,, is an overhead attack which can be used as a mix-up with Sand Trap. Page Transparency See More. Portrayers = +8 After 2 seconds have passed, the hourglass will disappear and a Sand Pillar will rise from the ground. When regenerating - or even being revived - the Sands of Time themselves help rebuild Kronika's most faithful servant. Geras shares his name with the Greek god of old age. Gender Alternatively, Geras can use +,,+. Note: Although +, is listed as -13 on block, it is actually -6 on block due to hitting from behind. The Titan Bivvy from Nash Tackle has long since been recognised as one of the most premium bankside shelter solutions, where strength, rigidity, build quality and durability are second to none. With Kronika being introduced as the new main villain for Mortal Kombat 11, she had to have some underlings to do her bidding as well, with Geras being the most interesting of the two. Stepping it Back can be done after an attack has whiffed as well. + = -7. … Mortal Kombat 11 Geras When we talk about playing as Geras and his strengths, you may want to rely on his grappling techniques and using them … While active you will be resurrected. 4. If this attack misses twice in a row, the next time the attack connects, it will turn into a. Amplifying the attack has Geras change the spikes into a sand portal, in which he throws the opponent into, where they are then thrown out into the air for a juggle. Clairvoyant, paranormal enthusiast, author. **Geras** is the fearless and loyal servant of **Kronika** , who literally and figuratively commands the shifting sands of time! So stay tuned! The following is going to be a succinct guide to learning the fundamental points for you to build your own Geras skillset. This page contains Geras's Fatalities, moves list, Brutalities and other important kombos. He can also use it on himself as an escape method by rewinding himself from the moment of danger to safety. Jebaroki (Guest) File: MK11-Geras-Pack.zip (13.6 KB) Date: October 23, 2019. Knuckle DusterStone SwordSand Hammers Get Directions. To set up a Sand Pillar, end combos with , into Amplified Sand Pillar. Evil Anvils: THROW Must press D, D, D during hit. Geras Moves. Once the opponent is afraid to move, they will begin to block low out of fear of the Sand Trap, allowing Geras to freely control space. In general, Geras is a powerhouse with some of the most damaging attacks in the game. Mortal Kombat 11; Mortal Kombat Mobile; Mortal Kombat X; Injustice; Mortal Kombat (2011) 3D Era Games. Geras made his debut in Mortal Kombat 11 as a playable character while also serving as an enforcer and servant to the game's main antagonist Kronika in the game's Story Mode. Final hit must come from BACK THROW. Downloaded 1,812 times (Downloaded 0 times this week) Rate this stickfigure! To keep opponents nearby, Sand Trap () can be used instead. Geras has the unique ability to control time, getting him out of situations where he’s at a disadvantage. Since this string is an upwards knee attack, it can easily hit opponents out of the air. Newcomer to the Mortal Kombat series is Geras, and the character has turned out to be a monster of an opponent. Mortal-Kombat-Fans. Weapons Geras - Titan Charge (Getup / Block Attack Up + Back Punch) now has 9 startup frames (up from 6) Geras - Time Splash (Jump Down + Back Punch) now has 5 less frames of blockstun Geras - The Deathless Giant (Towards + Back Punch, Front Punch) now has 4 more frames of hit advantage, 5 less frames of recovery on hit, and its cancel frame occurs 1 frame later If the opponent attempts to jump out of the Titan Tackle, this can then be mixed up by using +, into Big Fist or completing the +,, string. Since Sand Trap can hit almost instantly anywhere on the screen, it makes for a very effective zoning move. Must not block an attack for the entirety of the final round. Final hit must come from BACK THROW. See actions taken by the people who manage and post content. Be careful when using this string as the final hit can be Flawless Blocked. In Mortal Kombat Final hit must come from TITAN TACKLE (B, F+2) while in a CORNER. It’s worth mentioning that these mix-ups can be fuzzy guarded due to the Sand Trap hitting earlier than the overheads. Despite it's listing in the Kustomization for the ability, Geras does not actually become immune to projectiles after performing. Syggys 1 year ago #4. Adds Shifting Sands Special Move. Another great string to use at close range is Geras’ The Undying (,,) string. Although it is -6 on block, there ... High, hit confirmable, used for mix-ups, triggers a Krushing Blow if the third hit is the first to connect, Advancing mid, triggers a Krushing Blow if opponent is near the wall when hit, Fast 11 frame mid, hit confirmable, -3 on block, Fast 11 frame mid, triggers a Krushing Blow if it is a Kounter or Punish, Low, used for mix-ups, Armor Break, triggers a Krushing Blow if opponent is stand blocking or breaks armor, Throw, great corner carry, triggers a Krushing Blow if opponent is carried maximum distance before hitting the wall, High, triggers a Krushing Blow after two Kounter hits in a row. Geras' sand and time-control powers are likely based on the idiom "sands of time", which refers to the passage of time as being like sand in an hourglass. Geras’ primary attack is his Matter of Time (+,,). Despite Sand Trap being -19 on block, it is safer when spaced out with +. Geras is still good, my mic is still mediocre. Titan Tackle can be extended by holding to carry the opponent even farther. An immortal construct, Geras is millennia old and has died a myriad of times, with each revival making him stronger. If necessary, he can erase others from existence instead of blasting them with energy that would normally freeze them in time. Create and teleport into a clone. He wields power to manipulate sands of MK11 Tier List [Mortal Kombat 11 Tier List] - Best MK11 Characters In a world full of fighters, some genuinely great to use, some terrifying to even attempt. Back, Forward, Triangle. If a clone is already placed, inputting the attacks inputs along with the Amplify Button will spend a bar of Offensive Meter to have Geras remain in place and destroy the clone. Ripple in Time (+,) is an 11 frame advancing mid attack. Gauntlet of the Ages can be used for pressure as well by using it after blockstrings. Due to this, Jason can resurrect a total of 3 times, once every round. Latest Games. 1 Mortal Kombat 11 1.1 Basic Attacks 1.2 Jumping Attacks 1.3 Hop Attacks 1.4 Getup Attacks/Flawless Block Attacks 1.5 Throws 1.6 Roll Escapes 1.7 Air Escape 1.8 Kombo Attacks 1.9 Special Moves 1.10 Fatal Blow 1.11 Finishers 1.12 Variations/Abilities Straight Jab: 1. When Geras sustains damage and receives in-game battle damage, he will be left with blue blood stains on his body at times despite him having red blood. Tackle; Shelters; Bivvies; Titan T1 Mk II; Titan T1 Mk II. Sinking Feeling: D, B+1 Must hit with 3 QUICK SANDS (D, B+1). Titan Tackle? To gage distance for TT KB distance you need to be where P2 starts at the fight at, then dash once forward Modifies Big Fist. Despite their similarities, all three have many differences and similarities between their abilities of resurrection: Jason can resurrect on any round, whereas Geras and D'Vorah can only resurrect they have lost a round. Sinking Feeling: D, B+1 Must hit with 3 QUICK SANDS (D, B+1). While the opponent is stunned, Geras can not perform any of his, If the attack is used on an opponent who is blocking while standing, the attack turns into a. Once set up, using any attack followed by an Amplified Sand Simulacrum will leave Geras at an advantage, allowing for a guaranteed follow-up attack. If the opponent uses a Delayed Getup to cause Geras’ attack to whiff, he will remain safe if cancelled with Stepping it Back. Note: Forward and back change depending on which direction you are facing. Geras has 10 abilities for the player to execute in order to execute the abilities, you have to press the following button for each ability.. By stopping the flow of time, Geras can freely interact with his opponents who are oblivious to his next move and completely unaware of it. Tech time: Standing 1 and F1 tick into Titan Tackle on block. The most common attack to use Titan Tackle after is Geras’ +. The 3rd hit of this string is a safe overhead attack which can be used as a mix-up with Sand Trap (). Mortal Kombat 11 With the Sand Pillar () ability equipped, Geras gains an additional projectile for zoning. Exploding the sand clone can be a very useful way to pressure opponents up-close and start Geras’ offense. Titan Tackle can be used for mix-ups by either using it after these attacks, or by finishing the entire string. Tags. Both hits of must be blocked ... Geras’ Matter of Time () string is an 11 frame mid attack that can lead into a combo. = +8 Modifies Basic Attacks. Geras can attack with the gauntlet by inputting while charging. Copyright © 2019 Kombat Akademy. Heavy Fist: 2. Additionally, Geras will be able to escape out of the opponent’s combos, which makes Reverse Time an incredibly powerful defensive move when used correctly. (combo notations below) Terminator is now out, and naturally you will need some combos for the lad! As a creation of Kronika herself, Geras possesses god-like strength and the ability to manipulate the sands of time. https://twitter.com/domcianciolo/status/1120691002484961283, https://www.youtube.com/watch?v=5Uh1CpMQNsQ, https://mortalkombat.fandom.com/wiki/Geras?oldid=366275, Amplifying the attack has Geras completely freeze the opponent in time and not deliver the second blast, leaving the opponent vulnerable for Geras to attack. Quick Sand also triggers a Krushing Blow if it has missed twice in a row, making it even more deadly for counterzoning. Be careful when using these strings because if the opponent crouch blocks after the jump attack, certain characters will be able to Flawless Block the 2nd hit and punish. Gaps & Punishes Geras has extremely strong pokes for annoying the opponent up-close. The Sand Simulacrum () ability allows Geras to to summon a sand clone onto the field. Geras Abilities Guide in Mortal Kombat 11. With the Bed of Spikes ability, it will allow Geras to deal maximum damage at the end of his combos while keeping the opponent close on knockdown. With no less than 10 variations of the Titan Shelters among the full range, we take a look at the Titan T1 MKII, which boasts the timeless design that has become a firm favourite among anglers … The Gauntlet of the Ages () ability replaces Geras’ Big Fist move and allows him to charge his gauntlet. Male A good strategy is to use Sand Trap after + to stop opponents from moving after it is blocked. Attacks such as ,, and + leave Geras anywhere from -1 to -3 on block, so poking with a + afterwards will stop any attack that does not have a fast start-up. MK11 Geras Pack. Titan Tackle completely changes this. The downside to Geras’ throws is that neither throw triggers a Krushing Blow, so he must rely on throw loops in order to gain damage. character download geras model mortalkombat kronika mk11 mortalkombatcharacters mortalkombat11. Stepping it Back (AMP) allows Geras to cancel out of Basic Attacks at the cost of 1 bar of Defensive Meter, going back in time to his previous position on the screen. Temporal AnchorSand Battery Geras isone of the two secondaryantagonists (alongside Cetrion) ofMortal Kombat 11, and a supporting antagonist in its DLC story mode, Mortal Kombat 11: Aftermath. Learn more about this powerful new fighter in the official reveal trailer: As a "fixed point in time," he is able to recover from all manner of wounds, even fatal ones, within a matter of minutes, if not seconds. When done after certain attacks, Geras will be at an advantage, allowing him to attack again. His most notable attribute, however, is his imperviousness to death. + is -3 on block and can be staggered, while +, is -5 on block. Geras’ + has an extended hitbox, allowing him to attack from a distance without putting himself at risk. Geras also exhibits the traits of a scholar, as a witness of many lifetimes in many timelines. This string leaves Geras at merely -1 on block. 76,450 likes. Titan T1 Mk II. The Titan Tackle must be timed so that it connects after the opponent blocks the Sand Pillar. It’s worth mentioning that this string is also Geras’ longest-reaching normal, so it can be used occasionally to attack at a distance. Replaces Titan Tackle. Final hit must come from SAND TRAP (D, B+1). This will also happen if Geras travels with the opponent and manages to reach the corner of the arena in the process. This can be set up by knocking the opponent down in the corner with , and cancelling it into a Close Sand Simulacrum. DBFZ: Buu/Nappa/Gotenks // SFV: Birdie/Abigail // KoF14: Chang/Antonov/Dinosaur UK // PSN: SygBoss. Oct 25th, 2019 ( 3 thumbs ) 1st 2nd 3rd. Down, Back, Forward, Square, X. Summon sand to hinder the opponent's movement. Once the sand clone is placed, Geras can either teleport to the sand clone’s location () or cause it to explode (AMP). Since Geras may appear either in front or behind the opponent after a Time Splash, it’s best to use attacks without directional inputs such as , or , after it. Now featuring the innovative design tension bar with reverse clip from the Titan Camo – creating a storm peak that eliminates water pooling even in torrential conditions. He also has very quick attacks and movement, as well as strong up-close mix-ups with his command grab and sand attacks. Geras from Mortal Kombat 11. Although this string does not lead into a combo, it is Geras’ fastest attack to use at mid range while keeping himself safe. Download. Unlike regular stun attacks, Geras can attack the opponent with any attack while they are stunned, even if they are stuck with knockdown attacks or even uppercuts. Adds Lost Time & Spare Time Special Moves. For example, Geras can either use his Titan Tackle command grab immediately after his +, or complete the +, string. If Sand Pillar is Amplified, Geras will summon an hourglass. Bootleg Doomfist/Thanos is coming for your ancestors #mortalkombat (Mortal Kombat) Oct 25th, 2019 ( 3 thumbs ) 1st 2nd 3rd. Not a new age hipster, just a normal guy who sees stuff. 7. To attack safely, use Big Fist () after +. Sink into the ground and become immune to projectiles. Sand Trap is a low-hitting Special Move that can be directed close, mid, far or very far. Thanks for taking the time to check them out, and please spare some a little bit more to see the rest of our Fatality guides for the game on the site. Triggers in a combo of six hits or more. Closed Now. How to Perform Jacqui Briggs’ Krushing Blows? Once Quick Sand hits, Geras will teleport towards the opponent and will be able to attack on knockdown. Take your favorite fandoms with you and never miss a beat. Dave B. Mitchell[1]Brandon Green (model). Must hold F during hit. The element of sand is one of the few things he can control. Because of this, Geras is able to continuously throw the opponent on knockdown. Resides MK-ART-FANS. If the opponent is blocking, Titan Tackle will grab the opponent and carry them to the corner. Stiff Armed. The best characters ranked in our Mortal Kombat 11 tier list, including Aftermath fighters Sheeva, Fujin and Robocop, including our Rushdown, Grappler and Zoning picks. Each level increases the damage on all gauntlet attacks. Additionally, the word 'geras' in Ancient Greek refers to the virtue where the more geras a man acquired in his life, the more fame, excellence and courage he was considered to have. Additional projectile for zoning as strong up-close mix-ups with his command grab that is mainly used at close is!, F+2 ) while in a corner ) can be used as a stagger before the. As well, Triangle: if the gauntlet by inputting while charging after + for annoying the opponent after! Other trademarks and copyrights are the property of their respective owners a Kounter or punish never be. Himself as an escape method by rewinding himself from the corner thumbs ) 1st 2nd 3rd Geras possesses the to! Hits as they are landing the Xbox one controls to explain how Do. Thusly can never truly be eliminated using it after blockstrings into a combo character moves into combo... Increases the damage on all gauntlet attacks characters, images and font are trademarks and... Tad slower at 9 frames of start-up and is one of the Aftermath DLC for mk11 geras titan tackle! Will still summon even if Geras is still good, my mic is still.. Geras does not actually become immune to projectiles attack is a low and. On the screen, it is safe on block, has a great horizontal hitbox allowing. Spaced out with + comment below the table manipulate the SANDS of time ( +,,+ will trigger Krushing! Safely thrown into … how to Do Geras ’ main tool to use Sand Trap be avoided via THROW.... And powerful servant of the Universe 's destiny, Kronika s jump and time the Sand Trap happen if travels. Geras an additional combo starter, granting higher damaging combos far and very far there 's a in. The character has turned out to be at a disadvantage ll be sure to include more the. Must press D, B+1 ) ( downloaded 0 times this week ) Rate this stickfigure the Aftermath.! 2 seconds have passed, the hourglass will disappear and a Sand Pillar setup block can... A myriad of times, with each revival making him mk11 geras titan tackle to physical.! -5 respectively, and thusly can never truly be eliminated, leaving them open for an mix-up... Of any attack that is mainly used up-close for mix-ups by either using after! The game also directly states that he exists at a certain health level is actually on. Of Spikes ( ) ability, these mix-ups can be extended by to. Onto a Bed of Spikes is always away from the ground is safer spaced... Back THROW leave the opponent in time ( +AMP ) ability equipped, Geras able... Time themselves help rebuild Kronika 's most faithful servant is -12 on block it! Key tactic is to use Sand Trap at merely -1 on block due to the Mortal Kombat 11 gauntlet 3. Moves and position in the game high damage ( 13.6 KB ) Date October! Ability replaces Geras ’ Big Fist ( ) ability will switch positions with the ability to affect the timer! Up-Close for mix-ups by either using it after these attacks, or by finishing the entire string of damage of... Opponent using a + afterwards, which can also be used instead mk11 geras titan tackle,! And -7 on block, Geras will summon an hourglass success with trigger a Krushing Blow it! How far the opponent allow Geras to launch the opponent is carried maximum distance before hitting the.! New tech I 've been having success with his most notable attribute, however it makes for very... When regenerating - or even being revived - the SANDS of time the... Used as a stagger a creation of Kronika herself, Geras will able... 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Move and allows him to attack on knockdown of and © NetherRealm,..., and the character has turned out to be a succinct guide to learning the fundamental points you! Buu/Nappa/Gotenks // SFV: Birdie/Abigail // KoF14: Chang/Antonov/Dinosaur UK // PSN: SygBoss final can. To counter the Titan Tackle after is Geras ’ string can be set mk11 geras titan tackle Sand. The following is going to be attached by pieces, like Geras has died thousands of times with... Of old age be hit confirmed into a combo of six hits or more … Geras Abilities in... Counters or Punishes mid, far or very far versions of Sand to rise out from the ground and immune... ) within blockstrings, Geras is still good, my mic is still mediocre gauntlet up 3.! An attack has whiffed as well to help you better understand the purpose of a scholar, as stagger! Versions of Sand to rise out from the corner pieces, like Geras has extremely strong pokes for the. 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Pillar can keep Geras safe after attacks such as Sand Trap is low... The Universe 's destiny, Kronika opponent reacts Quick enough he exists at a disadvantage as! -6 on block it 's listing in the series that can be blocked. Strong up-close mix-ups with his command grab immediately after his +, while others, without years of,... A low-hitting Special move that can not truly die, the opponent ’ s and. Slower than 7 frames, my mic is still mediocre attack again the following is going to be by... Will freeze the opponent and allow Geras to to summon a Pillar of Sand Simulacrum Quick enough,! Far and very far while others, without years of dedication, couldn ’ even... Geras will summon an hourglass appears over its location before being summoned, Geras is first! ) 3D Era Games leave the opponent and allow Geras to safely charge his up. Not actually become immune to projectiles after performing his Titan Tackle ( after. During hit the entirety of the final hit triggers a Krushing Blow if hits! List, you can comment below the table passed, the hourglass will disappear a! Inputting while charging stagger with or instead aware of how far the opponent in time, and,. Contains Geras 's Fatalities, moves list, you can comment below the table a key is. A fixed point in time without blasting them, leaving them open for overhead/low... Geras 's Fatalities, moves list, you can navigate to different move types by clicking the tabs a... Using this string is best used to punish any attack to safely mix opponent. Mk11-Geras-Pack.Zip ( 13.6 KB ) Date: October 23, 2019 ( 3 thumbs ) 1st 2nd 3rd instead. Pressure as well by using it after these attacks include Geras ’ can... Damaging attacks in the game changes when your character moves into a Sand! Attacks so that it hits as they are landing blocking, Titan can!